mwo nav alpha. If I'm running an ammo dependent build I bring 1~2k worth of damage total. mwo nav alpha

 
 If I'm running an ammo dependent build I bring 1~2k worth of damage totalmwo nav alpha  If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy

Tonnage: 20. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). ago. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. found a build online for it but haven't tried it. You really do not have to care about losing 1 point of leg armor in the drop zone. If I'm running an ammo dependent build I bring 1~2k worth of damage total. Black Lanner Omni’d with ecm and 6 er mediums is fun. Spent the rest of the match chasing fights that were over before I got there. nav-alpha. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. While most veteran player would prefer the S variant for the Jump Jet in the CT, the Prime isn't bad per say as you get that +5% heat dissipation quirk and the extra ton for another heatsink with +3 more CT armor. You can cool down as needed between shots like that. 5% SR-KOLOSS: SRM. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. MechDB takes precautions to ensure the security of your personal data. 5 damage alphastrikes. Swapped out my brawler Scorch for brawler Direwolf C. Back to top. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. I never found much that I liked, so I decided to build around the rotary autocannon. Also, during CS22, the Call-to-Arms feature for Competitive Play. nav-alpha. downgrading to a 200LE (64. best dedicated LRM mech in the game. nav-alpha. Noooot a fan of the grid iron buuut lets see. All rights reserved. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. The should add light theme too. Omni builds are fine, but need to use the CT for obvious reasons. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. )Pretty much. Stone Rhino is a Battlemech, and per MWO's rules it will be able to freely change armor, structure, engines and heat sinks. 0 (from 1. Register now, and join us on our discord for more MWO goodness! And. You could also run 2 HLLs and 4 ERMeds on a nova. But on an Atlas MRM40 just doesn't cut it. 5xERML. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. 0 website. Keep that in mind to see if you did especially good or bad in any given match. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Flea 17 is one of the best lights in the game. Palocles • 13 days ago. 65kph is decent enough for an assault, I think. Then clans came in. nav-alpha. Im going to go against the grain and suggest poptarts as well. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. com ). sorry for the long absence, MechDB is back with an all-new 2. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. nav-alpha. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Register now, and join us on our discord for more MWO goodness! And. The better option is to keep it and buy more mech bays if you are able. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Rifleman IIC with the LPL +2 quirk is a great fire support mech. Poke with the ER PPC and melt off their armor with the medium lasers. Move up when needed. How we got from Before to After mech layout, as below: 1. com ). com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. is an established. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. I also do well with a 4 HML ECM Ice Ferret. Essentially you are one of the fastest and most heavily armored mediums. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. MWO. Fire+hide. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. EZ farming. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. Find a good spot and just spam click enemies. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. For Reference I give you this. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. . delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. #6 VeeOt Dragon. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. 7 (85 tonner) Nightstar 9FC- 400 engine plus tweak does 73kph (insanely fast for a 95 tonner) Rodruby • 2 yr. A bigger AC is actually better for this than two LB10's. I think swapping the left arm for NVA-B would probably be better though. Maybe people mean specific builds are good with it because the default build seemed horrible. Owned the Atlas Kraken for quite a while now. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). if you want Locust, I recommend the -1E with 6 Medium Lasers. CDA-2B is better at shooting down UAVs, but the pitch of Cicadas is huge after all, so you won't face this problem with the 2A a lot either. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. 2x UAC5s, 1x L. Take Heat Containment and you can alpha it all. I can only describe the three free MECH events as awesome! Thanks for a great event. 8m) 10% range quirk makes a big difference (341m range vs. nav. MechWarrior Online > General Discussions > Topic Details. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Tonnage rounding. 5 Damage each — GHSL = 3 — 25. they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. VERSION 1. You are playing a game where 50-point alpha strikes are nothing exceptional. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. I actually love HSL quirks. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. ~This technique is only for extremely ammo-starved builds. "August free mech launched, Incubus INC-5 (C) with polygon pattern. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. RGH 3A Pulseboat is a favorite of mine. implemented to make that variant possible to field. Second mech I saw was a medium, Alpha strike deleted him. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Join the discord for updates. Register now, and join us on our discord for more MWO goodness! And. 3. ; the obscurity of the Atlas is depressing. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. Clan Laser vomit (like a hellbringer) is likely the best option (mad IIC is another good mech for that). Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. S. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. This is what I just settled on. The CRB-20 has only 6 energy mounts, so it's not going to. ago. isengrim. 1: Keep moving. Please consider donating to show your support and keep the site running. 700 something in a raven 4x. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. For mid-range energy builds, I like to have a higher alpha strike. The crb-20 is has no jump jets so it can't poptart. Cool shots are mandatory. Here are some builds I'm planning on trying out. ~45% of your MS is based on your damage. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Grimmechs has a decent list. Only bad thing it is Orion with not so good arms. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. 5 when Splash is included) Damage Limit ( It has a Splash Effect. 3) and flexibility in engagement range. 6 and dissipation is 2. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Inner Sphere Assault Atlas AS7. RoboTrotsky • 10 mo. 2HLL + 6ERML is a 75-point alpha. Or on mwo. 2HLL + 6ERML is a 75-point alpha. Not necessarily enough games to account for bad matches etc, but at least a sampling. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. It's the fastest clan light with all the xl options. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. If they do land a hit with lasers or missiles moving will spread out the damage between your components. 3 AtO instead of 2. Good armor for a medium as well. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Terra Therma with its high ambient temperature and lava hot spots is a rarely played exception. User mechbays,. First guy was a heavy. com] Handheld mech that requires little in the way of thinking. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. Mostly I mean ac2 boats or stuff like 2x ac10 rifleman. Also, during CS22, the Call-to-Arms feature for Competitive Play. Military, Canada, Rank. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. This is the strange build I use on my Hangover. As mentioned, one of the best pure mid range vomit assaults is the MAD-2C, specifically with either the 2LPL+6ERML or 3LPL+6ERML loadouts. Lich Emperor May 10, 2022 @ 7:35am. Let's review. 1. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. u/Alias_Mortis. Problem is, it goes away after half a second, so you can't input a numerical armor value. 5: 1. nav-alpha. sneaky snek has a bunch of videos that give a good idea of how to use it. GLHF! ProtonRhys • 2 yr. Register now, and join us on our discord for more MWO goodness! And. Good armor for a medium as well. You have some flexibility between heat sinks and ammo. I dropped my alpha strike weaponry, found a balance of hard hitting but reasonably maintainable heat for a specific duration of brawling, and then cranked up the speed to 118-123 kph. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. isengrim. I echo the 2 RAC5 bushwacker. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Tiers go from 5 to 1. Most folks use 300-engine or at most 325-engine for more weapons though). Nov 6, 2022. The roughneck is another great brawling mech, with better mounts than the orion. nav-alpha. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. Just pulled 709dmg with it. Pretty great build for new players, I think. CLAN AUTOCANNON 10. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. MechWarrior Online > General Discussions > Topic Details. Posted 28 July 2023 - 04:16 AM. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. was not implemented. It can move at 153kph before speed tweek. Good geometry/hit boxes and the ability to spread damage also help. Add one ERMlas since the lab for some reason doesn't give me the same number of slots as the game. . Anything that reduces cooldown, jam chance, or jam duration time makes the mech that much stronger with that armament. ago. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. this one is mechwarrior with a 20+ year history and following and it came from battletech which existed before that and is deep and interesting. Trading 2. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. And there is the problem, quick match can not be compared to competitive. High mobility is a huge plus when playing with heavy lasers. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. . You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. The madcat LRM boat [mwo. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. Also, during CS22, the Call-to-Arms feature for Competitive Play. max vent calibration and lift speed, though they're. #10. I have a Griffin, can't remember the model number but it's the only one with ECM. where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). you can run 140kph with 36 srm tubes, enough to backstab assaults in 2 alphas at most. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. Personally I would prefer fleas over locust. Fun answer: If we have to keep the highly predictable map voting faux feature that unnecessarily draws out the loading time, then allow us to gamble c-bills and MC on what map and mode wins the vote. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. Title. Use the LB10X and MRM10 while dissipating heat or to finish off exposed structure. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. nav-alpha. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. Less Armor = Less Survivability. Moving weapons to specific hardpoints. Early on in MWO they wanted to more closely mimic the game. Tornado_XIII • 2 yr. Thanks to Exilyth for the OP, I just copied the list he compiled and added some steam formatting. My favorite brawlers are Marauders. made it easy to look up obscure things like ghost heat penalties and limits. It was pretty good as far as you can make a FPS mimic a TT game. nav-alpha. You can also change the Heatsink for a CAP. Hey, I am Lumi and I am a relatively new player, I guess. com). Aside from the quirk problem, your main concern needs to be avoiding agro (not getting focused on). Point would be to use the jump jet quirks on it to be a pop-tart sniper. ), need to go into a match to actually speak to player and ask stuff (and get killed btw and then insulted at by said players) If it wasn't such poorly designed I'd have stick to the game. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. Burnaby, BC V5J 5M4 Canada. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. org) and ‘mech builds from MechDB (mwo. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Works decently. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. Yes, every UAC can fire faster than its recycle time, unless it jams. Armor is allocated by points, not by weight. Omni builds are fine, but need to use the CT for obvious reasons. 4 missile hardpoint, 2 energy, 1 ballistic. Here are a couple builds you might try. Totally agree. ) When fielding a UAC, pay attention to the mech's quirks. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. . Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. Register now, and join us on our discord for more MWO goodness! And. Things that are working: - Browse (mechs and equipment. EZ farming. LRM 90 Nova Cat. Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised. ago. My workaround has been to copy/paste the desired armor value into the field. After saving a build, the saved variant will appear in the page title and browser history. SRM missiles also fly 25% slower. 1. The current perks for an EBJ-EC come with a 20% Ballistic cooldown, and a 20% UAC jam chance reduction. The other popular one is the 27W. My workaround has been to copy/paste the desired armor value into the field. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Better for the Eyes. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. com ). Stone Rhino Preorder Live. So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. isengrim. You can run MRMs on any IS mech with good hardpoints. Try to at least remember CT and ST hitboxes. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. For me, it's all about winning those trades every time I poke from behind cover. com). Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. I own all of them, and the Manul is the first one I'd buy. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. #10 justcallme A S H. DHS = double heat sink. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. to the point that I couldn't close in to do enough damage. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. ~Removed/shaved 0. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. Nightstar UACs: [mwo. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. com (Tierlist S thru A are completed and updated with all new mechs and such. 655 posts. © Valve Corporation. Fire+hide. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. Anything worth going back for here? Anything new?The heat build-up from firing until full jam bar is about 80%. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. Honestly, it probably is. I never found much that I liked, so I decided to build around the rotary autocannon. nav-alpha. 7 alpha strikes until overheat. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. The ultras are good for medium range but need you to lead with aim. nav-alpha. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. I created a MWO account years ago, don't remember ever playing. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. It's not very common. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. Also, during CS22, the Call-to-Arms feature for Competitive Play. #7. nav-alpha. Online MWO reference and mechlab. Well its good in that the others were not tanky enough. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. BAS-A might be interesting with the ECM + JJ in the CT. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. My current statistically best medium is a 6 MPL Nova. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as.